nearly five years since then little known developer, Shiny,
emerged with a game by the name of MDK for the PC. Promising
expansive cityscapes, heart pounding music and the most impressive
graphics engine known to man, MDK seemed to have it all. Sneaked
out pictures detailed a character with a pointy-head; he could
glide through the air and perform all kinds of acrobatic manoeuvres
while firing a lethal weapon.
went on to have highly rated reviews thanks to the perfect combination
of top graphics, sounds, and clever action packed/strategic
gameplay intertwined with an involving plot line. Sadly sales
of the title were thin due to the PC still being in a gamer's
transition stage and it looked like a sequel would never happen.
Now some five years on, Bioware have taken up where Shiny left
off and produced a sequel to one of the most involving games
of all time, MDK.
characters, nutty gameplay, gotta LOVE IT!
The original MDK (Murder Death Kill, before they censored the
meaning) wasn't only a revolution in graphics, but also gameplay.
One moment you'd be running and flying around shooting, the
next you'd be sniping a dancing alien making him look silly
and the other you'd simply be in a normal platform game.