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"It's unlikely that from the various screenshots accompanying this preview that you can truly hope to know just how great this game is."





Graphical Depth is awesome

Interestingly the hold up comes not from the code, sound or even the gameplay but from the amount of art being put to use in creating the games deep and dark atmospheres. The real genius behind AITD4 is that the entire game is being modelled in real time 3D, yet the game itself has such high quality textures and models that it almost looks like a moving picture.

It's unlikely that from the various screenshots accompanying this preview that you can truly hope to know just how great this game is. Having seen it in action just once and for only a period of 5 or so minutes, we can assure you that the attention to detail is astounding. Dynamic lights like that of Nocturne make a constant appearance and amazingly high quality backdrops blend seamlessly into the real-time 3D world. Flashes of lighting and 3D sound all mesh together to help build a spooky and scary atmosphere.

The aim of the developers is not to scare or to frighten but to SHOCK and to shock you over and over until you're nothing but a heap of trembling blubber. With an engine that is bound to turn heads, sound designed to heighten the atmosphere to new levels and a real-time 3D world of picture quality detail, AITD4 looks set to reinvent the action/adventure genre.

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