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"Visual quality in Quake 3: Arena was exceptionally good."


We used the latest drivers from Elsa (build in our testing. Our test bed setup was as follows:

AMD Athlon 750MHz
FIC SD11 (rev 1.8)
Aureal SQ2500
Elsa Gladiac GeForce2 GTS 32MB
Western Digital 20.5GB 7200RPM ATA/66

We turned off all programs that were running in the background, to help preserve the true results. We pitted the Elsa Gladiac GeForce2 32MB GTS against the similarly configured Leadtek GeForce2 GTS 32MB (we used the same benchmarks results as in our Leadtek review) in all of our tests. In some cases we also ran the Elsa GeForce2 against both the SDR and DDR versions of the original GeForce card. All cards were set to their default clock and memory speed.

Q3A - Demo001

We set all visual quality options to the highest available settings, and S3 texture compression was enabled. First, let's start with the 16bit color settings.

As you can see the Elsa Gladiac edges the Leadtek out by a few FPS in each of the resolutions, except for lower 640x480 and 800x600 resolutions.

Again, the Elsa beat the Leadtek in higher resolutions.

Visual quality in Quake 3: Arena was exceptionally good. While using the S3 texture compression, we did notice that the sky texture become very disordered, and there was a little banding; blame it on the unrefined S3TC support.

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