is 500 years in the future.
Man and machine are virtually one.
the greatest mega city in the world is locked in a brutal war.
are the ultimate saboteur and part of an elite fighting force.
mission (should you choose to except it): Steal the largest,
most sophisticated biomechanical attack weapon ever designed
and kick some serious ass!
like the introduction to yet another Sci-Fi flick made with
plastic robots, combined with all the acting skills of a walrus?
Well you'd be right but then you'd also be wrong because Slave
Zero is one game that takes mechwarrior style combat to new
Mechwarrior style game?
Zero is unlikely to present itself to you as Mechwarrior style
gameplay, it is on a terrific and unbelievable scale but it's
no Mechwarrior. Instead it takes the city warfare idea from
Shogo: Mobile Armour Division and adds insatiable depth, visually
eye scraping effects and a feeling of action gaming that even
our monkeys hung upside down over.
if you will that a war is going on inside massive cities between
two opposing human forces. These human forces dress up in 100-200foot
high exoskeletons of metal that tower the skylines and carry
weapons about the size of 6 double decker busses mashed together.
You can be pretty sure that your average Joe bank robber isn't
going to think about a fight when face to face with one of these
bad boys, nor for that matter are the staff of Speedy3D.