used to own 16-bit sound cards with no special effects and considered
ourselves lucky if half of the games supported sound. The times
have changed and now we have feature laden, high quality sound
cards with EAX 2.0 and A3D 2.0. That has forced me to find out
if these next-generation sound cards can live up to their name.
For this review I will be evaluating a heavily modified A3D
2.0 Sound Card from VoyetraTurtle Beach. The card that I am
talking about is the Turtle Beach Montego II Quadzilla. This
sound card is Turtle Beach's latest offering based on Aureal's
Vortex 2 chipset. While it is much better than a card with just
a reference design from Aureal, its heart is still an Aureal
Vortex 2 chipset. The difference between the Quadzilla and the
standalone Montego II is that Turtle Beach has added an expansion
card, as well as a larger software bundle. While providing more
plug-ins for speakers and a high quality S/PDIF it also makes
the price higher, and takes up an extra case opening. Is it
True four-speaker support for realistic quadraphonic audio
A3D 2.0 positional audio with S/PDIF digital output.
High-resolution, 18-bit converters: Record and play digital
audio with the exceptional clarity at up to 48KHz sample rates.
Greater than 97 dB signal to noise ratio
Super low noise technology provides the ultimate in audio quality.
10 Band hardware equalizer for precision tone shaping
320 voice PCI wavetable synthesis
Direct Sound™ acceleration with multi-streaming bus-mastered
Supports all of the latest PC audio standards as well as DOS
Easy Installation: Fully Plug-and-Play compatible.
Game port fully supports Force Feedback joysticks.