Several years ago it would have been hard to imagine that a
game such as Thief that's based on stealing could have ever
worked, however the mere fact they made a sequel to the original
game is proof enough that it did and still does. The game itself
is a FPS (First Person Perspective) game that breaks the mould
by requiring more from its players than the ability to wave
a sword and shoot things.
basic idea is that you're given a mission to steal something,
find or escort people and each mission has several sub plots.
Sub plots can be anything from collecting money to infiltrating
a mansion and stealing some essential documents. The thing that
makes Thief2 (T2) different from anything else is its realism
and the amount of skill it requires to complete a set task,
namely, very high.
around the vast cities, you quickly find the T2 play to be a
lot more involving than the original, yet still a little to
similar. Controls play a big part in the game and T2 uses exactly
the same system as the later updates of Thief, namely your typical
barrage of FPS style mouse/keyboard or even joystick combinations.
The controls are smooth although may require some time to set-up
due to the large amount of keys you need to bind and understand
in order to play effectively enough.
said that Thief2, like its predecessor, is not a fast moving
action game, so no need to worry about having to make any nifty
control settings other than for sword fighting and the essentials.