Quake 3 is a bevy of high polygon count characters, and high
resolution textures, which makes this benchmark perfect for
comparing OpenGL performance on today's video cards. Since the
v1.25 point release for Q3A make all previous demo benchmarks
unusable, we opted to use the pap1.25 benchmark courtesy of
PlanetQuake. We set all options to their highest settings (only
we used bilinear filtering instead of trilinear).
cards run extremely fast at the low resolution of 640x480, regardless
of color depth.
falls, but still playable on both cards at either color depth.
This is the behemoth of all resolutions, and can tax a video
card to the max. For some reason the V5 5500 PCI threw out some
weird visual disruption @16bit that was most likely due to drives,
but I couldn't tell for sure as 32bit ran fine.
As of right now the V5 5500 PCI is the fastest PCI video card
there is (and don't forget about the FSAA and host of other
nifty features the T-Buffer has to offer), and I don't see Nvidia
or ATI really entering that market anytime soon. The V5 5500
offers truly excellent alternative for anybody who needs to
upgrade his or her video card, but doesn't have an AGP slot
on their Mainboard. The only real problem 3dfx may face with
offering a PCI card of this magnitude is the price. At $299
little lower street) this card may not appeal to the bargain
hunter dominated PCI crowd.
- 5.0 Performance - 8.5
Overall - 7.5/10