Here is the second part of our 2 part interview with the lead
programmer of treadmarks, Seumas McNally.
Will the game feature any multi-player?
Yes, free for all and team based multi-player will be included,
with LAN and modem support.
Can you please describe the multi-player features it will have?
Like will it have something besides Deathmatch?
You will be able to play multi-player in both the Race and Battle
Match modes, and if we have time we may add capture the flag
and other interesting team games.
Have you spent time to optimize the network code so high ping
players can play on-line too?
I haven't worked on modem optimizations yet, but with the high
inertia the tanks have I expect high pings won't cause too much
of a problem.
What Service are you using for the multi-player part of the
game? Or are you using your own?
We'll probably use the Quake model, with dedicated servers that
anyone can run, and some form of master server to list them
Will their be an in-game option like in Starcraft where you
can log into forums where thousands of people are waiting to
That would be nice, but I imagine the game won't be quite as
popular as Star Craft, at least at first. :)
Will you just let people set up their own servers and let other
people find them?
Yes, that will be an option.