One serious flaw in a great majority of racers is the poorly
designed AI, or should we say, perfectly designing AI - almost
too perfect! In such titles the last place in a race can be
a very familiar place, not so with NFS5. Gone are the 'perfect
drivers' of the past and in comes a splash of realism that's
as refreshing as a poster of 'Gail Porter' on a hot day.
when you're racing, those nasty little CPU opponents are just
as likely to make a serious cock up as you are. Just as you
do, they don't have for-knowledge of oncoming traffic and deal
with tracks on a more 'as is' basis rather than 'know it' one.
So don't be surprised if you suddenly find yourself steaming
by a three car pile up on the roads, just remember to pay attention
yourself or the same could easily happen to you.
AI certainly provides for a challenge and is one that any player
will easily want to accept and overcome, just remember that
putting the pedal to the metal isn't always the quickest way
to overcome a foe. If you do end up in a crash or hitting other
cars then 'realistic damage' will can have drastic effects on
the performance of your car depending on where your hit, not
to mention it can leave some nasty dents. Anything from acceleration
to steering can be affected.
combination of clever AI that reacts to what your doing and
traffic on the road, alongside the realism in physics and damage,
means you end up playing with the race rather than against it.
Actually feeling a part of the race is something most games
can't convey, yet NFS5 pulls it off with ease. You soon learn
that it's not about being in first place; instead the best tactic
is to get into 2nd and trail the guy in 1st until a mile off
the finish line. This allows you to see ahead by the way he
reacts to cars and turns around him.